Before I begin, let me apologize for not putting much up here on my Blog. Family affairs and other distractions have basically kept my Blog inactive. I'm hoping that will change starting today.
I easily get distracted by things that interest me, so I have been exploring different and New Role-playing game systems and AI-generated artwork. Advancements in AI Artwork have come rapidly and can even be impressive at times and disappointing at others. While working on my world of Evermyst and its maps, My Mind wandered towards a specific Capitol City known as Dunland, which sits on a rocky cliff at the confluence of the Frostrill and Rivenscar Rivers. I started thinking about the sorts of people who call this Fantasy RPG city home, so I share one with you today.
I Give you "Piper Tamberdown" A Female Half-Elf River Barge Captain Born in the West Landing District of Dunland. Piper is 23 years of age. Born to Eagan Tamberdown a human father, with Lissa Nightree and a wood elf ranger from Riverden her mother. Piper Grew up under mostly the care of her father a knowledgable River barge Captain. Piper's Mother served the King's Army as a scout and was often away on duty for the king, her independent nature and obligations of duty pretty much kept her from being around as much of a mother so pretty much most of her life Piper has only seen her mother perhaps six to twelve times in any given year.
Piper now 23 years old captains her own boat as part of her father's river barge company she has even earned some reputation in the Bargeman's Guild of Dunland. A Capable Bargewoman herself she knows the Frostrill and Rivenscar Rivers well as far north as Frad's Mill and as far south as Two Rivers although she has taken her barge to the sea on a couple occasions to Rivengar and in the Duchy of Rymar.
Piper is known for establishing her authority while hiring her barge services right off by saying something like,
"You Paid for a destination, not entertainment or a romantic evening cruise. As soon as we leave the shore you follow my word or I drop you off at the next eddy or push you over the side got that?"
Piper is an Attractive woman and very fit capable of taking care of herself, and perhaps a little stubborn and independent like her mother she has proudly pushed off and even overboard many male suitors in the recent past not finding many of them particularly attractive to her.
Piper would probably use a Variation on D&D 5th edition Stats for a Scout below is what I would imagine them to be, Although she would fit in any FANTASY RPG...
Medium-sized (Half-Elf) Neutral Good
Armor Class: 13 (Leather Pants & Vest)
Hit points: 16 (3d8+3)
Speed: 30 FT
STR DEX CON INT WIS CHA
12(+1) 14(+2) 12(+1) 11(+1) 13(+1) 14(+2)
Skills: Stealth +5, Nature +2, Survival +3, Perception +5, Vehicle (Boat/Barge) +5
Senses: Darkvision 60', Passive Perception 15
Languages: Common, Elvish, Riverslang
Keen Riverwoman: Piper has Advantage on any skill checks regarding handling her barge and or tests of perception along riverways.
Fey Ancestry: Piper being of partial Fey blood has Advantage against Charm Spells and cannot be affected by Sleep Magics.
Multiattack: Piper can make two attacks with her Dagger or Shortbow.
Masterwork +1 Dagger: (Finesse) Melee Weapon Attack +5 to hit, Reach 5 ft. one target Hit 5 (1d4+3) Piercing Damage.
Shortbow: Ranged attack +4 to hit, Ranged 80/320 ft. Two hands one target Hit 5 (1d6+2) Piercing damage.
Piper will gladly Help Adventurers with the right coin, Her General appearance she wears Rugged but well-worn clothing. Besides being an accomplished River Captain she has a beautiful singing voice when she does not have a piece of river reed to chew upon. She can be brutally honest to a fault sometimes offending others. In Pipers Ideals she believes in the greater good of things and gladly tends to her chores and duties for the People who rely on the rivers. Her bond is to her parents she treasures the barge her father helped her make and the masterwork dagger her mother gave her. Her Secret Flaw is that she envies those of upper stations in life or those with stronger families.